I found the video games to be a very good form of research; they place you in the position of the hero and let you play out the experiences and events of the characters first hand, and i felt this helped me considerably in putting myself in the best position designing the costumes for the superheroes.
In video games there is a huge variety when it comes to the clothing; with the constant focus being on the main character, the attention to detail in their outfits needs to be at such a high standard, considering modern game quality, and this give the players an opportunity to set their attention on the smaller aspects of the character's appearance.
Within the Batman "Arkham..." series, I found a few characters particularly interesting to analyse. This included "The Joker", "Harley Quinn", and "Catwoman", not just because they are all completely normal people with incredible skills, but also because the attention to detail the concept artists put into their designs was incredible.
One example of this was how they designed Catwoman to have metal claws, in order to help her climb up buildings with ease.
Another point of this was the costumes reflecting the main themes presented in the batman games; there is a very dark ambience/atmosphere throughout the game, and the final costume designs for the villains and heroes accentuate this brilliantly.
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[http://arkhamcity.wikia.com/wiki/File:Arkhamcity-armored_catwoman.jpg] |
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